Phantasmal Calamity
mental | illusion
Source Pathfinder Core Rulebook
Traditions arcane,occult
Deities Imot, Zyphus
Cast 2 actions | somatic,verbal
Range 500 feet; Area 30-foot burst
Basic Saving Throw will
A vision of apocalyptic destruction fills the mind of each creature in the area. The vision deals 11d6 mental damage (basic Will save). On a critical failure, the creature must also succeed at a Reflex save or believe it’s trapped (stuck in a fissure, adrift at sea, or some other fate in keeping with its vision). If it fails the second save, it’s also Stunned for 1 minute. It can attempt a new Will save at the end of each of its turns, and on a success, it disbelieves the illusion and recovers from the Stunned condition.
Heightened (+1) The damage increases by 2d6.