Clumsy

Source Core Rulebook pg. 618 4.0
Your movements become clumsy and inexact. Clumsy always includes a value. You take a status penalty equal to the condition value to Dexterity-based checks and DCs, including AC, Reflex saves, ranged attack rolls, and skill checks using AcrobaticsStealth, and Thievery.

Frightened 1