columns: 2
forcecolumns: true
layout: Basic Pathfinder 2e Layout
source: "Pathfinder Monster Core"
name: "Ofalth"
level: "Creature 10"
alignment: ""
size: "Large"
trait_01: [[aberration]]
modifier: 18
perception:
- name: "Perception"
desc: "+18; Darkvision"
languages: "Common"
skills:
- name: "Skills"
desc: "Athletics: +23, Stealth: +19"
abilityMods: [7, 3, 6, -2, 2, -2]
speed: 30 feet
sourcebook: "_Pathfinder Monster Core_"
ac: 31
armorclass:
- name: AC
desc: "31; __Fort__ +22, __Ref__ +17, __Will__ +18"
hp: 170
health:
- name: ""
- name: HP
desc: "170, filth wallow; __Immunities__ disease, poison"
abilities_top:
- name: ""
- name: "Refuse Pile"
desc: " When they're not in danger, an ofalth can spend 1 minute settling into a 10-foot pile that looks like a heap of garbage. Until the next time it takes an action, the ofalth gains a +2 circumstance bonus to AC.\n\nA creature that enters the area of the garbage heap or interacts with it must attempt a save against the ofalth's stench."
abilities_mid:
- name: ""
- name: "Filth Wallow"
desc: " An ofalth gains fast healing 2 when in an area with a high concentration of debris or excrement, such as a refuse heap or sewer."
- name: "[[Bestiary Ability Glossary/Stench|Stench]]"
desc: " (aura,olfactory) 30 feet, DC 28 Fortitude check\n* * *\n\nA creature entering the aura or starting its turn in the area must succeed at a Fortitude save or become [[Conditions/Sickened|Sickened 1]] (plus [[Conditions/Slowed|Slowed 1]] as long as it's sickened on a critical failure). A creature that succeeds at its save or recovers from being sickened is temporarily immune to all stench auras for 1 minute."
attacks:
- name: ""
- name: "**Melee** `pf2:1` Fist"
desc: "+23 (reach 10 feet)\n__Damage__ 2d12 + 13 bludgeoning plus wretched-weeps"
- name: "**Ranged** `pf2:1` Offal"
desc: "+19 (range increment 30 feet)\n__Damage__ 2d10 + 9 bludgeoning plus wretched-weeps"
- name: "Wretched Weeps"
desc: " (disease) **Saving Throw** DC 26 Fortitude check\n* * *\n\n**Stage 1** carrier with no ill effect (1 day)\n\n**Stage 2** 2d4 persistent bleed every hour and [[Conditions/Enfeebled|Enfeebled 1]] (1 day);\n\n**Stage 3** 2d6 persistent bleed every hour and [[Conditions/Enfeebled|Enfeebled 2]] (1 day)"
name: Ofalth
creatures:
- 1: OfalthFully grown ofalths capture victims and slowly eat them alive.
Found in castle dung heaps, city dumps, and sewers, ofalths are living amalgamations of wet detritus, sewage, and rubbish. They carry a disease called wretched weeps that causes the victim’s blood to seep from its pores.