columns: 2
forcecolumns: true
layout: Basic Pathfinder 2e Layout
source: "Pathfinder Monster Core"
name: "Mirage Dragon (Young, Spellcaster)"
level: "Creature 9"
alignment: ""
size: "Large"
trait_01: [[arcane]]
trait_02: [[dragon]]
modifier: 20
perception:
- name: "Perception"
desc: "+20; Darkvision, Scent (Imprecise) 60 Feet"
languages: "Common, Draconic"
skills:
- name: "Skills"
desc: "Acrobatics: +19, Arcana: +19, Athletics: +18, Crafting: +19, Deception: +21, Diplomacy: +19, Performance: +19, Stealth: +19, Thievery: +19, Illusion Lore: +21"
abilityMods: [5, 4, 3, 4, 5, 6]
speed: 40 feet, climb 20 feet, fly 120 feet
sourcebook: "_Pathfinder Monster Core_"
ac: 27
armorclass:
- name: AC
desc: "27; __Fort__ +16, __Ref__ +17, __Will__ +20; +2 status to all saves vs. arcane"
hp: 155
health:
- name: ""
- name: HP
desc: "155; __Immunities__ fascinated, paralyzed, sleep"
abilities_top:
- name: ""
- name: "Camouflage"
desc: " The dragon can Hide in natural environments even if they don't have cover."
abilities_mid:
- name: ""
- name: "Scintillating Defense"
desc: "`pf2:r` (visual) **Trigger** The dragon is targeted with an attack\n* * *\n\n**Effect** The dragon flashes their iridescent scales at the triggering creature to throw off the attack. The dragon gains [[Conditions/Concealed|Concealment]] against the triggering attack."
attacks:
- name: ""
- name: "**Melee** `pf2:1` Jaws"
desc: "+20 (magical, reach 10 feet)\n__Damage__ 2d10 + 8 piercing"
- name: "**Melee** `pf2:1` Claws"
desc: "+20 (agile, magical)\n__Damage__ 2d6 + 8 slashing"
- name: "**Melee** `pf2:1` Tail"
desc: "+18 (magical, reach 15 feet)\n__Damage__ 2d8 + 8 bludgeoning"
- name: "Arcane Prepared Spells"
desc: "DC 27, attack +20; __4th __ _[[Spells/Confusion|Confusion]]_, _[[Spells/Vision of Death|Vision of Death]]_; __3rd __ _[[Spells/Enthrall|Enthrall]]_, _[[Spells/Hypnotize|Hypnotize]]_; __2nd __ _[[Spells/Embed Message|Embed Message]]_, _[[Spells/Revealing Light|Revealing Light]]_, _[[Spells/See the Unseen|See the Unseen]]_; __1st __ _[[Spells/Disguise Magic|Disguise Magic]]_, _[[Spells/Item Facade|Item Facade]]_, _[[Spells/Phantasmal Minion|Phantasmal Minion]]_, _[[Spells/Ventriloquism|Ventriloquism]]_\n__Cantrips__ __(4th)__ _[[Spells/Daze|Daze]]_, _[[Spells/Detect Magic|Detect Magic]]_, _[[Spells/Light|Light]]_, _[[Spells/Prestidigitation|Prestidigitation]]_, _[[Spells/Read Aura|Read Aura]]_"
- name: "Arcane Innate Spells"
desc: "DC 27, attack +19; __5th __ _[[Spells/Illusory Scene|Illusory Scene]]_; __4th __ _[[Spells/Illusory Creature|Illusory Creature]]_, _[[Spells/Illusory Object|Illusory Object (At Will)]]_, _[[Spells/Mirage|Mirage]]_; __2nd __ _[[Spells/Invisibility|Invisibility]]_\n__Cantrips__ __(5th)__ _[[Spells/Figment|Figment]]_, _[[Spells/Message|Message]]_"
- name: "Hallucinatory Breath"
desc: "`pf2:2` (arcane,emotion,mental) The dragon breathes a cloud that assaults the senses and deals 7d6 mental damage in a 30-foot cone (DC 27 Will check save). A creature that fails its save is also [[Conditions/Confused|Confused]] for 1 round (1 minute on a critical failure) and is then temporarily immune to being confused by Hallucinatory Breath for 1 hour.\n\nThe dragon can't use Hallucinatory Breath again for 1d4 rounds."
- name: "Lunging Bite"
desc: "`pf2:2` The dragon lunges their head forward, making a jaws Strike with an extended reach of 20 feet."
- name: "Sneak Attack"
desc: " The dragon's Strikes deal an additional 2d6 precision damage to [[Conditions/Off-Guard|Off-Guard]] targets."
name: Mirage Dragon (Young, Spellcaster)
creatures:
- 1: Mirage Dragon (Young, Spellcaster)Mirage dragons are masters of illusion magic and use their powers to deceive others and further their own agendas. In addition to their magical prowess, mirage dragons possess a number of additional features to help them on hunts or mislead attackers, such as their camouflaging scales and a hallucinatory breath that can confound multiple foes at once. Mirage dragons are vain and egotistical figures. They ultimately care more about themselves than others.
Dragons come in myriad forms, with many having magical abilities or connections to magic. Some dragons draw greater power from magic than others, allowing them to manifest abilities or alter their physiques with prolonged exposure to magic. These dragons become more powerful as they age and strengthen their connections with their magical origins. Scholars debate the classification of these dragons, with some preferring the name magical dragons and others using traditional dragons due to their connection to specific magical traditions. Regardless of their names, these dragons share a number of characteristics: their ability to tap into magical energies, intensified might and cunning as they grow older, and an inclination to hoard vast amounts of treasure and wealth.