columns: 2
forcecolumns: true
layout: Basic Pathfinder 2e Layout
source: "Pathfinder Monster Core"
name: "Elemental Tsunami"
level: "Creature 11"
alignment: ""
size: "huge"
trait_01: [[aquatic]]
trait_02: [[elemental]]
trait_03: [[water]]
modifier: 22
perception:
- name: "Perception"
desc: "+22; Darkvision"
languages: "Thalassic"
skills:
- name: "Skills"
desc: "Athletics: +23, Stealth: +23"
abilityMods: [6, 6, 6, 0, 3, 0]
speed: 35 feet, swim 100 feet
sourcebook: "_Pathfinder Monster Core_"
ac: 31
armorclass:
- name: AC
desc: "31; __Fort__ +21, __Ref__ +22, __Will__ +19"
hp: 195
health:
- name: ""
- name: HP
desc: "195; __Immunities__ bleed, paralyzed, poison, sleep; __Resistances__ fire 10"
abilities_top:
- name: ""
- name: "Waterbound"
desc: " When not touching water, the elemental tsunami is [[Conditions/Slowed|Slowed 1]] and can't use reactions."
abilities_mid:
- name: ""
- name: "Vortex"
desc: " (aura,water) 50 feet.\n\nWater in the area that is in the same body of water as the elemental tsunami is difficult terrain for Swimming creatures that don't have the water trait."
attacks:
- name: ""
- name: "**Melee** `pf2:1` Wave"
desc: "+24 (reach 20 feet)\n__Damage__ 2d12 + 12 bludgeoning plus push-or-pull-10-feet"
- name: "Drench"
desc: "`pf2:1` (primal,water) The elemental puts out all fires in a 20-foot emanation.\n\nIt extinguishes all non-magical fires automatically and attempts to counteract magical fires (+20 counteract modifier)."
- name: "Surge"
desc: "`pf2:2` The elemental tsunami momentarily expands to fill the area of its vortex. Creatures within the aura take 5d12+6 bludgeoning damage with a DC 31 Fortitude check save. A creature that fails this save is pushed 20 feet.\n\nThe elemental tsunami then shrinks to its normal space and can't Surge again for 1d4 rounds."
- name: "[[Bestiary Ability Glossary/Push|Push or Pull 10 feet]]"
desc: "`pf2:1` The elemental tsunami can choose whether to push or pull the creature on a succesful hit.\n* * *\n\n**Push** `pf2:1`\n\n**Requirements** The monster's last action was a successful Strike that lists Push in its damage entry\n* * *\n\n**Effect** The monster attempts to [[Actions/Shove|Shove]] the creature. This attempt neither applies nor counts toward the monster's multiple attack penalty. If Push lists a distance, change the distance the creature is pushed on a success to that distance.\n* * *\n\n**Pull** `pf2:1`\n\n**Requirements** The monster's last action was a success with a Strike that lists Pull in its damage entry\n* * *\n\n**Effect** The monster attempts to [[Actions/Reposition|Reposition]] the creature, moving it closer to the monster. This attempt neither applies nor counts toward the monster's multiple attack penalty. If Pull lists a distance, change the distance the creature is pulled on a success to that distance."
name: Elemental Tsunami
creatures:
- 1: Elemental TsunamiElemental tsunamis are huge and destructive, having none of the caring or nurturing aspects of water.
Water elementals can be very destructive, but often not intentionally so; just as water can bring life to mortals in need, its waves can pound shores and rains can flood cities. Water elementals are similarly difficult to predict.