columns: 2
forcecolumns: true
layout: Basic Pathfinder 2e Layout
source: "Pathfinder Bestiary 3"
name: "Valkyrie"
level: "Creature 12"
 
alignment: ""
size: "Medium"
trait_01: [[aesir]]
trait_02: [[chaotic]]
trait_03: [[monitor]]
modifier: 22
perception:
  - name: "Perception"
    desc: "+22; Darkvision"
languages: "Common, Jotun; ravenspeaker, tongues"
skills:
  - name: "Skills"
    desc: "Acrobatics: +25, Athletics: +25, Diplomacy: +23, Intimidation: +23, Religion: +22"
abilityMods: [7, 5, 5, 3, 4, 5]
speed: 25 feet,  fly 60 feet
sourcebook: "_Pathfinder Bestiary 3_"
ac: 33
armorclass:
  - name: AC
    desc: "33; __Fort__ +24, __Ref__ +20, __Will__ +23"
hp: 215
health:
  - name: ""
  - name: HP
    desc: "215; __Resistances__ electricity 15"
abilities_top:
  - name: ""
  - name: "Items"
    desc: "[[Equipment/Spear|+1 Striking Returning Spear]], [[Equipment/Breastplate|+1 Resilient Breastplate]]"
  - name: "Claimer of the Slain"
    desc: " (divine) Valkyries can detect the souls of those recently slain in combat. A valkyrie spends 10 minutes praying over the body of a creature who has been dead for no more than 12 hours; if that creature is worthy of becoming an [[Bestiary 3/Einherji|Einherji]] and of the appropriate alignment, the valkyrie transforms that creature into an einherji."
 
  - name: "Ravenspeaker"
    desc: " (divine) Valkyries use ravens as servants and spies. They can speak with ravens, and they can have up to three raven servitors who follow their commands. Valkyries can constantly observe whatever their commanded ravens sense."
 
  - name: "[[Bestiary Ability Glossary/Constant Spells|Constant Spells]]"
    desc: "  A constant spell affects the monster without the monster needing to cast it, and its duration is unlimited. If a constant spell gets counteracted, the monster can reactivate it by spending the normal spellcasting actions the spell requires."
 
abilities_mid:
  - name: ""
  - name: "[[Bestiary Ability Glossary/Attack of Opportunity|Attack of Opportunity]]"
    desc: "`pf2:r`  **Trigger** A creature within the monster's reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using.\n* * *\n\n**Effect** The monster attempts a melee Strike against the triggering creature. If the attack is a critical hit and the trigger was a manipulate action, the monster disrupts that action. This Strike doesn't count toward the monster's multiple attack penalty, and its multiple attack penalty doesn't apply to this Strike."
 
  - name: "Recall the Fallen"
    desc: "`pf2:r` (divine,healing) **Frequency** once per day\n\n**Trigger** An allied creature within 60 feet who isn't a construct or undead is reduced to 0 Hit Points and their [[Conditions/Dying|Dying]] value is 2 or less\n* * *\n\n**Effect** The valkyrie restores 5d10 healing Hit Points to the target."
 
attacks:
  - name: ""
 
  - name: "**Melee** `pf2:1` Spear"
    desc: "+28 (magical)\n__Damage__  2d6 + 15 piercing 1d12 electricity"
 
  - name: "**Ranged** `pf2:1` Spear"
    desc: "+26 (magical, thrown 20 ft.)\n__Damage__  2d6 + 15 piercing 1d12 electricity"
 
  - name: "Divine Innate Spells"
    desc: "DC 29, attack +21; __7th __  _[[Spells/Interplanar Teleport|Plane Shift (Self and Mount Only)]]_; __6th __  _[[Spells/Infuse Vitality|Disrupting Weapons]]_, _[[Spells/Heal|Heal]]_, _[[Spells/Heroism|Heroism]]_; __3rd __  _[[Spells/Augury|Augury]]_, _[[Spells/Anointed Ground|Sanctified Ground]]_, _[[Spells/Status|Status]]_, _[[Spells/Wanderer's Guide|Wanderer's Guide]]_\n__Constant__  __(5th)__ _[[Spells/Truespeech|Tongues]]_"
 
  - name: "Storm of Battle"
    desc: "`pf2:2` (divine,electricity) The valkyrie hurls her spear into the air, creating a massive storm in a 100-foot burst. Spears of lightning rain down upon enemies in the area, dealing 4d12 electricity damage (DC 32 Reflex check save)."
 
name: Valkyrie
creatures:
  - 1: Valkyrie

Choosers of the slain and so-called angels of battle, the song of the valkyries plays wherever steel rings against steel. Valkyries are humanoid individuals of impressive physical stature who seek the most epic battles and legendary conflicts so that they can lay claim to the souls of the world’s greatest warriors. The valkyries transform these souls into the implacable immortals known as einherjar.

Valkyries most often serve gods of battle and war, though a valkyrie might pledge their service to any deity they consider worthy. Gorum is particularly well known for having valkyrie and einherjar servants, though he isn’t the only such deity. Besmara also has valkyrie servitors, and many stories of “ghost ships” actually reference accounts of encounters with ships manned by einherjar crews devoted to the Pirate Queen.