columns: 2
forcecolumns: true
layout: Basic Pathfinder 2e Layout
source: "Pathfinder Bestiary 3"
name: "Peri"
level: "Creature 14"
 
alignment: ""
size: "Medium"
trait_01: [[celestial]]
trait_02: [[chaotic]]
trait_03: [[fire]]
trait_04: [[good]]
trait_05: [[holy]]
modifier: 26
perception:
  - name: "Perception"
    desc: "+26; Darkvision"
languages: "Common, Draconic, Elven, Empyrean, Fey, Pyric; telepathy 100 feet"
skills:
  - name: "Skills"
    desc: "Acrobatics: +27, Arcana: +23, Athletics: +25, Diplomacy: +28, Performance: +28, Religion: +24, Lore (Any one Celestial Plane): +25"
abilityMods: [7, 7, 4, 5, 4, 8]
speed: 
sourcebook: "_Pathfinder Bestiary 3_"
ac: 36
armorclass:
  - name: AC
    desc: "36; __Fort__ +22, __Ref__ +27, __Will__ +26"
hp: 255
health:
  - name: ""
  - name: HP
    desc: "255; __Immunities__  fire; __Weaknesses__ cold iron 10, unholy 10; __Resistances__ cold 5"
abilities_top:
  - name: ""
 
  - name: "[[Bestiary Ability Glossary/Telepathy|Telepathy 100 feet]]"
    desc: " (aura,magical) A monster with telepathy can communicate mentally with any creatures within the listed radius, as long as they share a language. This doesn't give any special access to their thoughts, and communicates no more information than normal speech would."
 
  - name: "Smoke Vision"
    desc: "  A peri can see through smoke with ease, and they ignore the [[Conditions/Concealed|Concealed]] condition from smoke."
 
  - name: "[[Bestiary Ability Glossary/Constant Spells|Constant Spells]]"
    desc: "  A constant spell affects the monster without the monster needing to cast it, and its duration is unlimited. If a constant spell gets counteracted, the monster can reactivate it by spending the normal spellcasting actions the spell requires."
 
abilities_mid:
  - name: ""
  - name: "Shining Blaze"
    desc: " (aura,divine,fire) 5 feet. 6d6 fire damage DC 31 Reflex check"
 
attacks:
  - name: ""
 
  - name: "**Melee** `pf2:1` Scimitar"
    desc: "+29 (forceful, holy, magical, sweep)\n__Damage__  3d6 + 13 slashing 2d6 fire"
 
  - name: "**Melee** `pf2:1` Burning Wings"
    desc: "+29 (agile, finesse, fire, holy, magical, reach 10 feet)\n__Damage__  3d10 + 13 fire"
 
  - name: "**Ranged** `pf2:1` Flame Ray"
    desc: "+29 (fire, holy, magical, range 60 feet)\n__Damage__  8d6 fire"
 
  - name: "Divine Innate Spells"
    desc: "DC 34, attack +26; __7th __  _[[Spells/Humanoid Form|Humanoid Form (At Will)]]_, _[[Spells/Wall of Fire|Wall of Fire (x3)]]_\n__Cantrips__  __(7th)__ _[[Spells/Produce Flame|Produce Flame]]_\n__Constant__  __(4th)__ _[[Spells/Fire Shield|Fire Shield]]_"
 
  - name: "Flame Jump"
    desc: "`pf2:2` (divine,teleportation) **Frequency** once per hour\n* * *\n\n**Effect** The peri Strides into an open flame of their size or larger and instantly transports themself to any other flame of sufficient size within 100 miles.\n\nOnce they enter the first flame, the peri instantly learns the locations of all other flames within range."
 
  - name: "Flameheart Weapon"
    desc: "  The peri can call forth a powerful weapon from their heart of flame. In their hands, this is a _+2 [[Equipment/Flaming (Greater)|Greater Flaming]] greater striking weapon_ that deals 2d6 fire damage instead of 1d6."
 
  - name: "Flamewing Buffet"
    desc: "`pf2:2`  The peri makes one scimitar Strike and two burning wings Strikes, in any order."
 
  - name: "Wildfire Storm"
    desc: "`pf2:1` (divine,fire) The peri spreads their wings and spins, forming a whirlwind of flame that deals 15d6 fire damage in a 20-foot emanation (DC 34 Reflex check save).\n\nThey can't use Wildfire Storm again for 1d4 rounds."
 
name: Peri
creatures:
  - 1: Peri

Peris are contrary, artful celestials renowned for their beauty as much as their deceptive natures. Mercurial, though never malicious, peris strive to aid mortals, though they are more likely to dispense riddles and quests than to offer aid outright.