columns: 2
forcecolumns: true
layout: Basic Pathfinder 2e Layout
source: "Pathfinder Bestiary 3"
name: "Elysian Titan"
level: "Creature 21"
rare_03: [[Rare]]
alignment: ""
size: "grg"
trait_01: [[chaotic]]
trait_02: [[good]]
trait_03: [[humanoid]]
trait_04: [[titan]]
modifier: 36
perception:
  - name: "Perception"
    desc: "+36; Darkvision, Truesight"
languages: "Chthonian, Common, Empyrean; telepathy 100 feet"
skills:
  - name: "Skills"
    desc: "Acrobatics: +36, Athletics: +43, Crafting: +37, Diplomacy: +37, Intimidation: +35, Religion: +37, Survival: +37"
abilityMods: [10, 7, 8, 6, 8, 6]
speed: 40 feet
sourcebook: "_Pathfinder Bestiary 3_"
ac: 46
armorclass:
  - name: AC
    desc: "46; __Fort__ +37, __Ref__ +34, __Will__ +35; +4 status to all saves vs. mental"
hp: 400
health:
  - name: ""
  - name: HP
    desc: "400; __Immunities__  death effects,  disease"
abilities_top:
  - name: ""
  - name: "Items"
    desc: "[[Equipment/Greatpick|+3 Greater Striking Greatpick]], [[Equipment/Breastplate|+2 Greater Resilient Breastplate]]"
  - name: "[[Bestiary Ability Glossary/Telepathy|Telepathy 100 feet]]"
    desc: " (aura,magical) A monster with telepathy can communicate mentally with any creatures within the listed radius, as long as they share a language. This doesn't give any special access to their thoughts, and communicates no more information than normal speech would."
 
  - name: "[[Bestiary Ability Glossary/Constant Spells|Constant Spells]]"
    desc: "  A constant spell affects the monster without the monster needing to cast it, and its duration is unlimited. If a constant spell gets counteracted, the monster can reactivate it by spending the normal spellcasting actions the spell requires."
 
abilities_mid:
  - name: ""
  - name: "Impossible Stature"
    desc: " (aura,divine,illusion,mental) 100 feet. Titans warp perception and distance around them to seem even larger and more imposing. A creature that enters or begins its turn within the emanation must succeed at a DC 44 Will check save or its movement toward the titan is movement over difficult terrain (greater difficult terrain on a critical failure) for 1 round."
 
attacks:
  - name: ""
 
  - name: "**Melee** `pf2:1` Greatpick"
    desc: "+41 (fatal d12, magical, reach 30 feet)\n__Damage__  4d10 + 20 piercing"
 
  - name: "**Melee** `pf2:1` Fist"
    desc: "+38 (agile, reach 30 feet)\n__Damage__  4d8 + 20 bludgeoning"
 
  - name: "**Ranged** `pf2:1` Rock"
    desc: "+38 (brutal, range increment 200 feet)\n__Damage__  3d12 + 20 bludgeoning"
 
  - name: "Divine Innate Spells"
    desc: "DC 44, attack +36; __10th __  _[[Spells/Falling Stars|Meteor Swarm]]_, _[[Spells/Revival|Revival]]_; __8th __  _[[Spells/Dispel Magic|Dispel Magic (At Will)]]_, _[[Spells/Unfettered Movement|Freedom of Movement (At Will)]]_; __7th __  _[[Spells/Interplanar Teleport|Plane Shift (At Will)]]_; __6th __  _[[Spells/Scrying|Scrying (x3)]]_; __5th __  _[[Spells/Sending|Sending (x3)]]_\n__Constant__  __(10th)__ _[[Spells/Air Walk|Air Walk]]_, _[[Spells/Truesight|True Seeing]]_"
 
  - name: "Rituals"
    desc: "_Freedom_"
 
  - name: "[[Bestiary Ability Glossary/Throw Rock|Throw Rock]]"
    desc: "`pf2:1`  The monster picks up a rock within reach or retrieves a stowed rock and throws it, making a ranged Strike."
 
  - name: "Titanic Grasp"
    desc: "`pf2:1`  The titan makes a fist Strike against a creature affected by their Impossible Stature, even if it's outside of the titan's normal reach. On a hit, the titan automatically [[Conditions/Grabbed|Grabs]] the creature and, if out of their reach, pulls it within reach."
 
  - name: "Wide Cleave"
    desc: "`pf2:2`  The titan makes a melee weapon Strike against each foe within their reach. This counts as three attacks for the titan's multiple attack penalty."
 
name: Elysian Titan
creatures:
  - 1: Elysian Titan

Those titans who remained true to their creators, refusing to participate in their peers’ rebellion, earned their freedom while the others were imprisoned. Many Elysian titans train aspiring champions of freedom, sacrifice, and selflessness.


Created by ancient deities long before the rise of mortal ancestries, titans united and attempted to overthrow their deific progenitors. The resulting war still figures prominently throughout mortal myths, in which most titans were cast down and imprisoned for eons.