columns: 2
forcecolumns: true
layout: Basic Pathfinder 2e Layout
source: "Pathfinder Bestiary 3"
name: "Blood Painter"
level: "Creature 9"
 
alignment: ""
size: "Large"
trait_01: [[aberration]]
trait_02: [[evil]]
modifier: 19
perception:
  - name: "Perception"
    desc: "+19; Darkvision"
languages: "Aklo, Common"
skills:
  - name: "Skills"
    desc: "Athletics: +20, Crafting: +17, Medicine: +19, Stealth: +17, Art Lore: +21"
abilityMods: [5, 4, 3, 6, 4, 3]
speed: 30 feet,  climb 15 feet
sourcebook: "_Pathfinder Bestiary 3_"
ac: 27
armorclass:
  - name: AC
    desc: "27; __Fort__ +16, __Ref__ +19, __Will__ +17"
hp: 155
health:
  - name: ""
  - name: HP
    desc: "155"
abilities_top:
  - name: ""
 
  - name: "Bloodsense (Imprecise) 60 feet"
    desc: "  A blood painter can detect exposed blood as an imprecise sense at the listed range, including from creatures taking [[Conditions/Persistent Damage|Persistent Bleed Damage]]."
 
abilities_mid:
  - name: ""
  - name: "Easily Fascinated"
    desc: "  When subject to a visual illusion with the incapacitation trait, the blood painter doesn't adjust their degree of success due to the incapacitation trait."
 
attacks:
  - name: ""
 
  - name: "**Melee** `pf2:1` Claw"
    desc: "+20 (agile, reach 10 feet)\n__Damage__  3d8 + 8 slashing 1d8 bleed"
 
  - name: "Dab"
    desc: "`pf2:1` (manipulate,mental,occult) **Requirements** The blood painter is within reach of an enemy taking [[Conditions/Persistent Damage|Persistent Bleed Damage]].\n* * *\n\n**Effect** The blood painter touches the creature and applies blood to one of their four claws; the blood remains fresh for 1 minute. The target must succeed at a DC 28 Will check save or become [[Conditions/Fascinated|Fascinated]] with the blood painter."
 
  - name: "Paint"
    desc: "`pf2:1` (concentrate,illusion,manipulate,occult) **Requirements** The blood painter has fresh blood applied to a claw using Dab.\n* * *\n\n**Effect** The blood painter expends the blood on one claw to paint an illusion with the effects of one of the following spells: [[Spells/Illusory Creature|Illusory Creature]], [[Spells/Illusory Disguise|Illusory Disguise]], [[Spells/Illusory Object|Illusory Object]], or [[Spells/Mirror Image|Mirror Image]].\n\nThe Paint action gains the traits of the spell it's reproducing, and the blood painter can Sustain a Spell on these effects. They use a spell attack modifier of +20 and DC 28 for these effects, which are heightened to 5th level.\n\nIf they have fresh blood applied to two or more claws, the blood painter can expend the blood on all of them to instead produce the effects of [[Spells/Cloak of Colors|Cloak of Colors]] or [[Spells/Vibrant Pattern|Vibrant Pattern]].\n\nAny effects produced by this ability have a +2 status bonus to attack rolls, damage rolls, saving throws, skill checks, and AC against the creature whose blood was used to Paint and that creature takes a -2 status penalty to Perception checks and saves against it."
 
name: Blood Painter
creatures:
  - 1: Blood Painter

Simultaneously enamored with the natural world yet too alien to survive in it, blood painters are eight-limbed artists who stalk, kill, and dismember in search of pigment and sustenance alike. Blood painter physiology can’t digest typical food, so the creatures feed by harvesting blood and using it to paint and animate something edible.

When not on the hunt, blood painters seek out beautiful vistas, which they placidly admire via the eyes in the hands of their uppermost limbs and then reproduce on canvas. Exceptional art endlessly fascinates these creatures, and skilled dancers and painters alike occasionally escape the aberrations by creating a new work to trade for their lives. Blood painters jealously guard these works, and much of their treasure consists of art. Blood painters tend to mastermind the periodic theft of masterpieces.