columns: 2
forcecolumns: true
layout: Basic Pathfinder 2e Layout
source: "Pathfinder Bestiary 2"
name: "Vampire Squid"
level: "Creature 0"
alignment: ""
size: "Small"
trait_01: [[animal]]
trait_02: [[aquatic]]
modifier: 7
perception:
- name: "Perception"
desc: "+7; Darkvision"
languages: ""
skills:
- name: "Skills"
desc: "Athletics: +4, Stealth: +7"
abilityMods: [0, 3, 0, -4, 3, -2]
speed: swim 25 feet
sourcebook: "_Pathfinder Bestiary 2_"
ac: 16
armorclass:
- name: AC
desc: "16; __Fort__ +4, __Ref__ +8, __Will__ +6"
hp: 15
health:
- name: ""
- name: HP
desc: "15; __Resistances__ cold 5"
abilities_top:
- name: ""
abilities_mid:
- name: ""
attacks:
- name: ""
- name: "**Melee** `pf2:1` Beak"
desc: "+7 (finesse)\n__Damage__ 1d8 piercing"
- name: "**Melee** `pf2:1` Tentacles"
desc: "+7 (agile, finesse)\n__Damage__ 1d6 bludgeoning"
- name: "Glowing Mucus"
desc: "`pf2:1` **Frequency** once per day\n\n**Requirements** The vampire squid is in water\n* * *\n\n**Effect** The vampire squid ejects a cloud of bioluminescent mucus in a 15-foot cone. Non-squid creatures within the cloud must attempt a DC 16 Fortitude check save or become [[Conditions/Sickened|Sickened 1]]. The glowing mucus remains in the area for 1 minute, and any creature that ends its turn in the area must succeed at a DC 13 Fortitude check save or become [[Conditions/Sickened|Sickened 1]]."
name: Vampire Squid
creatures:
- 1: Vampire SquidVampire squid are neither undead nor blood drinkers. Their name is instead inspired by their red eyes and the dark, cloak-like webbing between their arms. Living in the lightless depths of the ocean, the vampire squid can eject a cloud of bioluminescent mucus that nauseates predators.