columns: 2
forcecolumns: true
layout: Basic Pathfinder 2e Layout
source: "Pathfinder Bestiary 2"
name: "Magma Dragon (Adult)"
level: "Creature 13"
rare_03: [[Uncommon]]
alignment: ""
size: "huge"
trait_01: [[chaotic]]
trait_02: [[dragon]]
trait_03: [[elemental]]
trait_04: [[fire]]
modifier: 23
perception:
  - name: "Perception"
    desc: "+23; Darkvision, Scent (Imprecise) 60 Feet"
languages: "Common, Draconic, Petran, Pyric"
skills:
  - name: "Skills"
    desc: "Acrobatics: +21, Athletics: +27, Deception: +19, Intimidation: +25, Nature: +21, Stealth: +21, Survival: +23"
abilityMods: [8, 2, 5, 2, 4, 4]
speed: 40 feet,  fly 140 feet,  swim 40 feet
sourcebook: "_Pathfinder Bestiary 2_"
ac: 34
armorclass:
  - name: AC
    desc: "34; __Fort__ +26, __Ref__ +21, __Will__ +23; +1 status to all saves vs. magic"
hp: 270
health:
  - name: ""
  - name: HP
    desc: "270; __Immunities__  fire,  paralyzed,  sleep; __Weaknesses__ cold 15"
abilities_top:
  - name: ""
 
  - name: "Magma Swim"
    desc: "  A magma dragon's swim Speed functions only when the dragon is Swimming through magma or molten lava."
 
abilities_mid:
  - name: ""
  - name: "[[Bestiary Ability Glossary/Frightful Presence|Frightful Presence]]"
    desc: " (aura,emotion,fear,mental) 90 feet. DC 30 Will check\n* * *\n\nA creature that first enters the area must attempt a Will save.\n\nRegardless of the result of the saving throw, the creature is temporarily immune to this monster's Frightful Presence for 1 minute.\n* * *\n\n**Critical Success** The creature is unaffected by the presence.\n\n**Success** The creature is [[Conditions/Frightened|Frightened 1]].\n\n**Failure** The creature is [[Conditions/Frightened|Frightened 2]].\n\n**Critical Failure** The creature is [[Conditions/Frightened|Frightened 4]]."
 
  - name: "Wing Deflection"
    desc: "`pf2:r`  **Trigger** The dragon is targeted with an attack\n* * *\n\n**Effect** The dragon raises a wing, gaining a +2 circumstance bonus to AC against the triggering attack. If the dragon is Flying, they descend 10 feet after the attack."
 
attacks:
  - name: ""
 
  - name: "**Melee** `pf2:1` Jaws"
    desc: "+27 (fire, magical, reach 15 feet)\n__Damage__  3d10 + 12 piercing 3d6 fire"
 
  - name: "**Melee** `pf2:1` Claw"
    desc: "+27 (agile, magical, reach 10 feet)\n__Damage__  3d10 + 12 slashing"
 
  - name: "**Melee** `pf2:1` Tail"
    desc: "+25 (magical, reach 20 feet)\n__Damage__  3d12 + 12 bludgeoning"
 
  - name: "**Melee** `pf2:1` Horns"
    desc: "+25 (magical, reach 15 feet)\n__Damage__  2d10 + 12 piercing"
 
  - name: "Primal Innate Spells"
    desc: "DC 31, attack +23; __6th __  _[[Spells/Breathe Fire|Burning Hands (At Will)]]_, _[[Spells/Wall of Fire|Wall of Fire (At Will)]]_\n__Cantrips__  __(6th)__ _[[Spells/Produce Flame|Produce Flame]]_"
 
  - name: "Breath Weapon"
    desc: "`pf2:2` (fire,primal) The dragon breathes a blast of magma that deals 9d6 fire damage and 4d12 bludgeoning damage in a 40-foot cone (DC 33 Reflex check save).\n\nThey can't use Breath Weapon again for 1d4 rounds."
 
  - name: "Draconic Frenzy"
    desc: "`pf2:2`  The dragon makes two claw Strikes and one horn Strike in any order."
 
  - name: "Draconic Momentum"
    desc: "  The dragon recharges their Breath Weapon whenever they score a critical hit with a Strike."
 
  - name: "Volcanic Purge"
    desc: "`pf2:1`  If the next action the dragon uses is Breath Weapon, the magma clings to those it damages. Each creature that fails its save against the Breath Weapon takes 4d6 persistent fire damage, and as long as it has this persistent fire damage, it also takes a -10-foot status penalty to its Speeds."
 
name: Magma Dragon (Adult)
creatures:
  - 1: Magma Dragon (Adult)

Magma dragons have a reputation among other dragons for being unpredictable and brash. Their temperament and tendency for violent outbursts ensure that the typical magma dragon lives a solitary life, with hatchlings often bickering or fighting to establish dominance among themselves before they leave the nest. A magma dragon always has a reason for their outbursts and can always justify their sudden turns in mood, yet they rarely feel the need to do so.

Magma dragons build lairs within volcanically active mountains or deep underground amid vast lakes of bubbling magma. As with all true dragons, magma dragons keep hoards of treasure, but the nature of their searing lairs limits the type of valuables they collect to metals, gems, and items capable of resisting the heat of a volcano’s core.