columns: 2
forcecolumns: true
layout: Basic Pathfinder 2e Layout
source: "Pathfinder Bestiary 2"
name: "Giant Solifugid"
level: "Creature 1"
 
alignment: ""
size: "Medium"
trait_01: [[animal]]
modifier: 7
perception:
  - name: "Perception"
    desc: "+7; Darkvision"
languages: ""
skills:
  - name: "Skills"
    desc: "Acrobatics: +8, Athletics: +6, Stealth: +6"
abilityMods: [1, 3, 3, -5, 1, -4]
speed: 35 feet,  climb 25 feet
sourcebook: "_Pathfinder Bestiary 2_"
ac: 16
armorclass:
  - name: AC
    desc: "16; __Fort__ +6, __Ref__ +8, __Will__ +4"
hp: 20
health:
  - name: ""
  - name: HP
    desc: "20"
abilities_top:
  - name: ""
 
abilities_mid:
  - name: ""
attacks:
  - name: ""
 
  - name: "**Melee** `pf2:1` Jaws"
    desc: "+8 ()\n__Damage__  1d10 + 1 piercing"
 
  - name: "**Melee** `pf2:1` Claw"
    desc: "+8 (agile, reach 10 feet)\n__Damage__  1d8 + 1 slashing"
 
  - name: "Pounce"
    desc: "`pf2:1`  The giant solifugid Strides and makes a Strike at the end of that movement. If the giant solifugid began this action [[Conditions/Hidden|Hidden]], it remains hidden until after this ability's Strike."
 
  - name: "[[Bestiary Ability Glossary/Rend|Rend]]"
    desc: "`pf2:1`  Claw\n* * *\n\nA Rend entry lists a Strike the monster has.\n\n**Requirements** The monster hit the same enemy with two consecutive Strikes of the listed type in the same round.\n* * *\n\n**Effect** The monster automatically deals that Strike's damage again to the enemy."
 
name: Giant Solifugid
creatures:
  - 1: Giant Solifugid

The smallest of giant solifugids are still large enough to harry desert traders and their mounts.


These monstrous vermin have six legs and two large feeding appendages easily mistaken for an additional pair of legs. They are often called camel spiders, sun spiders, or wind scorpions, despite the fact that they are neither spiders nor scorpions.