columns: 2
forcecolumns: true
layout: Basic Pathfinder 2e Layout
source: "Pathfinder Bestiary 2"
name: "Bog Strider"
level: "Creature 2"
rare_03: [[Uncommon]]
alignment: ""
size: "Medium"
trait_01: [[aberration]]
modifier: 8
perception:
- name: "Perception"
desc: "+8; Darkvision, Wavesense (Imprecise) 120 Feet"
languages: "Thalassic"
skills:
- name: "Skills"
desc: "Athletics: +8, Stealth: +8, Survival: +8"
abilityMods: [2, 4, 2, 0, 2, 0]
speed: 25 feet, swim 20 feet
sourcebook: "_Pathfinder Bestiary 2_"
ac: 18
armorclass:
- name: AC
desc: "18; __Fort__ +8, __Ref__ +10, __Will__ +8"
hp: 30
health:
- name: ""
- name: HP
desc: "30"
abilities_top:
- name: ""
- name: "Items"
desc: "[[Equipment/Spear|Spear]], [[Equipment/Net|Net]]"
- name: "Deep Breath"
desc: " A bog strider can hold their breath for 2 hours."
- name: "[[Bestiary Ability Glossary/Wavesense|Wavesense 120 feet]]"
desc: " This sense allows a monster to feel vibrations caused by movement through a liquid. It's an imprecise sense with a limited range (listed in the ability). Wavesense functions only if monster and the subject are in the same body of liquid, and only if the subject is moving through the liquid."
abilities_mid:
- name: ""
attacks:
- name: ""
- name: "**Melee** `pf2:1` Spear"
desc: "+8 ()\n__Damage__ 1d6 + 4 piercing"
- name: "**Melee** `pf2:1` Mandibles"
desc: "+8 (agile)\n__Damage__ 1d6 + 4 piercing"
- name: "**Ranged** `pf2:1` Spear"
desc: "+10 (thrown 20 ft.)\n__Damage__ 1d6 + 3 piercing"
- name: "Hurl Net"
desc: "`pf2:1` **Requirements** The bog strider is holding a net in two hands\n* * *\n\n**Effect** The bog strider hurls their net to hamper a foe. They make a ranged Strike (with a +10 modifier) against a Medium or smaller creature within 20 feet. On a hit, the target is [[Conditions/Off-Guard|Off-Guard]] and takes a -10-foot circumstance penalty to its Speeds. On a critical hit, the creature is instead [[Conditions/Restrained|Restrained]]. The DC to [[Actions/Escape|Escape]] the net is 16. A creature adjacent to the target can [[Actions/Interact|Interact]] with the net to remove it from the target."
- name: "Water Sprint"
desc: "`pf2:3` The bog strider Strides up to three times in a straight line across smooth water. They can make a single Strike against a creature at the end of this movement."
- name: "Water Stride"
desc: " The bog strider can stand and move on the surface of water or other liquids without falling through. The bog strider can go underwater if they wish, but they must [[Actions/Swim|Swim]] to do so."
name: Bog Strider
creatures:
- 1: Bog StriderThe insectile bog striders call themselves seshes, but they take no offense at those who use the more common vernacular to refer to them. They resemble upright water striders with four legs, two arms, and powerful mandibles. Bog striders can move about on water like solid ground, chasing down prey or fleeing from predators across the water. They rarely leave the swampy rivers and lakes they call home. Bog striders stand 5 feet tall and weigh approximately 150 pounds.
A bog strider’s diet consists almost entirely of meat, but they prefer to feed only on animals, as they consider the consumption of the flesh of any sapient creature a taboo.
In sesh society, each individual is expected to serve equally in all efforts to ensure the society’s survival against the more aggressive creatures often found in or near their swampland homes. In addition, each member of the community is expected to develop a skill that contributes to the community’s prosperity, and by extension, the continued survival of the species. Traditionally, female bog striders are builders and artisans while males are hunters and gatherers, but often such roles aren’t limited to a single gender, as every member of a small community pitches in to help as they can.