columns: 2
forcecolumns: true
layout: Basic Pathfinder 2e Layout
source: "Pathfinder Bestiary 2"
name: "Amoeba Swarm"
level: "Creature 1"
 
alignment: ""
size: "Large"
trait_01: [[amphibious]]
trait_02: [[mindless]]
trait_03: [[ooze]]
trait_04: [[swarm]]
modifier: 3
perception:
  - name: "Perception"
    desc: "+3; Motion Sense (Precise) 60 Feet"
languages: ""
skills:
  - name: "Skills"
    desc: "Stealth: +1"
abilityMods: [0, -2, 3, -5, 0, -5]
speed: 5 feet,  climb 5 feet,  swim 10 feet
sourcebook: "_Pathfinder Bestiary 2_"
ac: 9
armorclass:
  - name: AC
    desc: "9; __Fort__ +8, __Ref__ +1, __Will__ +3"
hp: 35
health:
  - name: ""
  - name: HP
    desc: "35; __Immunities__  acid,  critical hits,  precision,  unconscious,  visual,  mental,  grabbed,  prone,  restrained; __Weaknesses__ area damage 3, fire 3, splash damage 3; __Resistances__ slashing 4, piercing 4"
abilities_top:
  - name: ""
 
  - name: "Motion Sense 60 feet"
    desc: "  An amoeba swarm can sense nearby creatures through vibration and air or water movement."
 
abilities_mid:
  - name: ""
attacks:
  - name: ""
 
  - name: "Swarming Slither"
    desc: "`pf2:1`  The amoeba swarm slithers over each creature in its space, dealing 1d6 acid damage (DC 14 Reflex check save). A creature that critically fails is [[Conditions/Sickened|Sickened 1]]."
 
  - name: "Weak Acid"
    desc: "  An amoeba's acid damages only organic material-not metal, stone, or other inorganic substances."
 
name: Amoeba Swarm
creatures:
  - 1: Amoeba Swarm

An amoeba swarm consists of thousands of individual single-celled organisms held together by acrid-smelling slime. As ravenous as they are mindless, amoeba swarms use no tactics.