Sunburst

fire | light | positive | evocation

Source Pathfinder Core Rulebook
Traditions divine,primal
Spell List elemental
Cast 2 actions | somatic,verbal
Range 500 feet; Area 60-foot burst
Saving Throw reflex


A powerful globe of searing sunlight explodes in the area, dealing 8d10 fire damage to all creatures in the area, plus 8d10 additional positive damage to undead creatures. Each creature and object in the area must attempt a Reflex save. If the globe overlaps with an area of magical darkness, sunburst attempts to counteract the darkness effect.
Critical Success The creature or object is unaffected.
Success The creature takes half damage.
Failure The creature takes full damage.
Critical Failure The creature takes full damage. If it’s a creature, it becomes Blinded permanently.

Heightened (+1) The fire damage increases by 1d10, and the positive damage against undead increases by 1d10.