Paralyze

incapacitation | mental | enchantment

Source Pathfinder Core Rulebook
Traditions arcane,occult
Deities Barbatos, Dammerich, Kabriri, Kalekot, Selket
Cast 2 actions | somatic,verbal
Range 30 feet; Targets 1 creature
Saving Throw will; Duration varies


You block the target’s motor impulses before they can leave its mind, threatening to freeze the target in place. The target must attempt a Will save.
Critical Success The target is unaffected.
Success The target is Stunned 1.
Failure The target is Paralyzed for 1 round.
Critical Failure The target is Paralyzed for 4 rounds. At the end of each of its turns, it can attempt a new Will save to reduce the remaining duration by 1 round, or end it entirely on a critical success.

Heightened (7th) You can target up to 10 creatures.