Death Knell

death | necromancy

Source Pathfinder Core Rulebook
Traditions divine,occult
Cast 2 actions | somatic,verbal
Range touch; Targets 1 living creature that has 0 HP
Saving Throw will


You snuff the life out of a creature on the brink of death. The target must attempt a Will save. If this kills it, you gain 10 temporary HP and a +1 status bonus to attack and damage rolls for 10 minutes.Critical Success The target is unaffected.
Success The target’s Dying value increases by 1.
Failure The target dies.