Befuddle
emotion | mental | enchantment
Source Pathfinder Lost Omens: Gods & Magic
Traditions arcane
Cast 2 actions | somatic,verbal
Range 30 feet; Targets 1 creature
Saving Throw will; Duration 1 round
You sow seeds of confusion in your target’s mind, causing their actions and thoughts to become clumsy.
Critical Success The target is unaffected.
Success The target is Clumsy 1 and Stupefied 1.
Failure The target is Clumsy 2 and Stupefied 2.
Critical Failure The target is Clumsy 3, Stupefied 3, and Confused.