Mazludeh (Mother of Hearth and Wall) (NG)
Source: Lost Omens: The Mwangi Expanse p. 140
- Category: Mwangi Gods
- Anathema: betray another’s trust, place conflict between ideological differences over people’s lives
- Areas of Concern: balance, community, negotiation, and twilight
- Follower Alignments: LG, NG, CG
Devotee benefits
- Divine Ability: Wisdom or Charisma
- Divine Font: heal
- Divine Skill: Diplomacy
- Favored Weapon: shield boss
- Domains: cities, family, knowledge, perfection
- Alternate Domains: duty, nature
- Cleric Spells: 1st: share lore; 4th: shape stone; 5th: wall of stone
When casting the avatar spell, a worshipper of Mazludeh gains the following additional abilities.
title: [Avatar](compendium/spells/avatar.md) of Mazludeh
- **Speed**: Speed 70 feet, climb 50 feet
- **Shield**: shield (15 Hardness, can't be damaged)
- **Melee**: [>](rules/core-rulebook/chapter-9-playing-the-game.md#Actions "Single Action") viper strike (, [reach <15 feet>](rules/traits/reach-15-feet.md "Reach Weapon Trait")), **Damage** `6d10+6` piercing
- **Ranged**: [>](rules/core-rulebook/chapter-9-playing-the-game.md#Actions "Single Action") stone rain (), **Damage** `6d6+3` bludgeoning