Ghlaunder (The Gossamer King) (CE)

Source: Lost Omens: Gods & Magic p. 59

  • Category: Gods of the Inner Sea
  • Anathema: aid in ending a plague or infection, destroy something out of hand when you could have instead corrupted it or leeched off it first
  • Areas of Concern: infection, insects, parasites, and stagnation
  • Follower Alignments: NE, CE

Devotee benefits

When casting the avatar spell, a worshipper of Ghlaunder gains the following additional abilities.

title: [Avatar](compendium/spells/avatar.md) of Ghlaunder
 
- **Speed**: Speed 30 feet, fly 70 feet
- **Shield**: shield ( Hardness, can't be damaged)
- **Melee**: [>](rules/core-rulebook/chapter-9-playing-the-game.md#Actions "Single Action") proboscis (, [agile](rules/traits/agile.md "Agile Weapon Trait"), [reach <20 feet>](rules/traits/reach-20-feet.md "Reach Weapon Trait")), **Damage** `6d6+6` piercing and `3d6` persistent bleed 

Divine intercession

Source: Lost Omens: Gods & Magic Web Supplement p. 5

The Gossamer King’s gifts seem bizarre and cruel to those outside of his following, but his faithful crave his gifts zealously and fear his punishments.

  • Minor Boon Your commitment to filth draws a small cloud of disease-laden insects. Once, you can summon a cloud of midges, mosquitos, and flies to surround you for 1 minute. Creatures adjacent to you at any point during that time become drained, sickened, and exposed to a blood-borne illness. Ghlaunder typically grants this boon when you can infect a significant number of creatures.

  • Moderate Boon: Ghlaunder teaches you to bide your time, corrupting and infecting until the time is right. When you expose a creature to a disease and it succeeds at its Fortitude save, it is still infected unless it critically succeeds. However, such a creature experiences no effects and the disease does not progress for the first 24 hours, even if the disease is normally fast-acting or someone uses another ability to progress the disease. It’s very difficult to detect the infection in the first day; the DC for Medicine checks to do so is 5 higher.

  • Major Boon: Ghlaunder rewards his followers with the ability to safely spread illness—or on occasion, offers respite to desperate petitioners who please him. You do not take negative effects from any disease you are infected with unless or until Ghlaunder rescinds this benefit.

  • Minor Curse: Ghlaunder drains away your life force for himself. You become drained and can’t reduce your drained condition below 1.

  • Moderate Curse Ghlaunder leeches your energy from you as easily as blood. Any time you fail a Fortitude save, you become fatigued in addition to all other effects.

  • Major Curse: You are struck with a contagious disease of the GM’s choice. You and anyone else you infect can’t be cured of the disease or improve its condition to an earlier stage in any way until you infect two other sapient beings with the disease.